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visTable®VR Virtual Reality

Discover your production processes in 3D with visTable® Virtual Reality! Optimize efficiently and identify problems at an early stage.

visTable®VR – your step into the future of factory planning.

Requirements

Active service contract or subscription plan
visTable® Version >= 3.0.322
visTable® VR Setup installed (see Download below)

Hardware

Desktop-based virtual reality requires extremely powerful computer hardware to deliver the frame rates required for an enjoyable experience. To get the best out of it, your PC needs to be much more powerful than a typical CAD workstation.

Headsets

  • HP Reverb G2 (Windows Mixed Reality)
  • Meta Quest 3
  • or compatible with OpenXR for Windows Mixed Reality or SteamVR OpenXR

Computer

  • Graphics card: NVIDIA GeForce RTX 3070 (or better)
  • CPU: Intel i7-11800 or better
  • Memory: 16GB+ RAM
  • Windows 10/11 64 bit

Compare the performance of your graphics card:
https://www.videocardbenchmark.net/high_end_gpus.html

How to
The VR function is not included in the standard visTable® installation package. You must install the following add-on.
1

Download visTable®VR Setup

Fill in your email.
2

Installation

Now install the downloaded setup.
3

Start

Up and running
The visTable®VR view is started via the system menu. This loads the current layout and makes it visible in the VR headset.

Usage information

VR can cause nausea or disorientation in some users. It is advisable to take breaks and stop using it if you feel unwell.

The frame rate, i.e. the number of images displayed per second, plays a decisive role in the user experience in VR. A high and stable frame rate is important to ensure a smooth and realistic display of the virtual environment. If the frame rate is too low or fluctuates greatly, this can lead to a discrepancy between the visual impressions and the user’s movements. This in turn can lead to symptoms such as nausea, dizziness or disorientation, a phenomenon known as “motion sickness”.

Motion sickness occurs when the visual impressions that the body receives in a VR environment no longer match the rest of the perceptions and the body becomes more or less confused. This can be particularly the case if the movements in virtual reality do not match the user’s actual movements in the physical world.

It is therefore important to ensure a sufficiently high and stable frame rate when using VR in order to avoid such unpleasant side effects. In addition, it is advisable to take regular breaks and stop using it if you feel uncomfortable.

Virtual Reality FAQs

  1. Go to the SteamVR interface and click the hamburger menu (three stacked horizontal lines) in the top left corner.
  2. Select “Settings”
  3. Select “OpenXR”
  4. Select “SET STEAMVR AS OPENXR RUNTIME ENVIRONMENT”
  5. Restart SteamVR and visTable®VR if necessary.

Check whether the VR headset is properly connected to your PC and ready for use. Depending on the model, manufacturers offer corresponding instructions on the Internet.

The VR headset may not be supported or there may be a configuration issue. Please check the supported hardware list and read the FAQ completely. Please contact our support, if that does not help.

Are you using SteamVR? If so, try the following: Start SteamVR as an administrator and then restart visTable®VR.

Yes, this can be done both wirelessly and with a cable.

If you want to use VR standing up with free movement or have guests, then a wireless connection is recommended. You avoid possible tripping accidents or damage to the hardware and the presence in VR can be increased. The prerequisite is a WiFi 6 5GHz router and third-party software. Well-known VR headsets (as of July 2024) for wireless use are the Meta Quest 3 or Pico 4. The initial configuration of the WLAN connection can take some time.

A native cable connection via DisplayPort has the advantage of slightly better image quality and latency*, but the disadvantage of the cable. This type of connection is particularly recommended for seated use at a workplace. The Meta Quest is not a native wired PCVR headset.

*Response time measured from the input using the VR controller and the visible change in the VR glasses. Latency usually does not play a role when using visTable®.

Please follow the links for information on this topic:

Meta Quest 2
Meta Quest 3

Please follow the link for information on this topic:

Connect Meta Quest to PC

– OpenXR / Virtual Desktop / WLAN (recommended)
– SteamVR / Virtual Desktop / WLAN
– SteamVR / Air Link / WLAN
– SteamVR / Steam Link / WLAN
– SteamVR / Quest Link / Cable (recommended)

Currently only one user can move in the VR view. But you can meet with the desktop user on the same PC who uses the 3D view.

Moving 3D models is currently not possible in visTable®VR.

Save the current layout. Press the reload button in visTable®VR to see the changes.

  1. The layout may contain too complex 3D data, usually CAD data. Remove or simplify the 3D models that are too complex.
  2. Other applications, especially 3D applications, disrupt operations. Close these before starting visTable®VR.
  3. The hardware used may not meet the minimum requirements.
    Alternatively, please contact our support.