visTABLE®VR
Virtual Reality

Discover your production processes in 3D with visTABLE® Virtual Reality! Optimize efficiently and identify problems at an early stage.

visTABLE®VR – your step into the future of factory planning.

Requirements

Hardware

Desktop-based virtual reality requires extremely powerful computer hardware to deliver the frame rates required for an enjoyable experience. To get the best out of it, your PC needs to be much more powerful than a typical CAD workstation.

Headsets

  • HP Reverb G2 (Windows Mixed Reality)
  • Meta Quest 3
  • or compatible with OpenXR for Windows Mixed Reality or SteamVR OpenXR (see list)
  • set up and ready for operation

Computer

  • Graphics card: NVIDIA GeForce RTX 3070 (or better)
  • CPU: Intel i7-11800 or better
  • Memory: 16GB+ RAM
  • Windows 10/11 64 bit

Compare the performance of your graphics card:
https://www.videocardbenchmark.net/high_end_gpus.html

The VR function is not included in the standard visTABLE® installation package.
You must install the following add-on in addition to your existing visTABLE® installation.

1. Download visTABLE®VR Setup

2. Installation

Now install the downloaded setup.

3. Start

The visTABLE®VR view is started via the system menu. This loads the current layout and makes it visible in the VR headset.

Usage information

VR can cause nausea or disorientation in some users. It is advisable to take breaks and stop using it if you feel unwell.

The frame rate, i.e. the number of images displayed per second, plays a decisive role in the user experience in VR. A high and stable frame rate is important to ensure a smooth and realistic display of the virtual environment. If the frame rate is too low or fluctuates greatly, this can lead to a discrepancy between the visual impressions and the user’s movements. This in turn can lead to symptoms such as nausea, dizziness or disorientation, a phenomenon known as “motion sickness”.

Motion sickness occurs when the visual impressions that the body receives in a VR environment no longer match the rest of the perceptions and the body becomes more or less confused. This can be particularly the case if the movements in virtual reality do not match the user’s actual movements in the physical world.

It is therefore important to ensure a sufficiently high and stable frame rate when using VR in order to avoid such unpleasant side effects. In addition, it is advisable to take regular breaks and stop using it if you feel uncomfortable.